Implement comprehensive IGDB integration for real-time game information
## Major Features Added - **Enhanced igdblib.py**: * Added search_games() method with fuzzy game search * Added get_game_details() for comprehensive game information * Added AI-friendly data formatting with _format_game_for_ai() * Added OpenAI function definitions via get_openai_functions() - **OpenAI Function Calling Integration**: * Modified OpenAIResponder to support function calling * Added IGDB function execution with _execute_igdb_function() * Backward compatible - gracefully falls back if IGDB unavailable * Auto-detects gaming queries and fetches real-time data - **Configuration & Setup**: * Added IGDB configuration options to config.toml * Updated system prompt to inform AI of gaming capabilities * Added comprehensive IGDB_SETUP.md documentation * Graceful initialization with proper error handling ## Technical Implementation - **Function Calling**: Uses OpenAI's tools/function calling API - **Smart Game Search**: Includes ratings, platforms, developers, genres - **Error Handling**: Robust fallbacks and logging - **Data Formatting**: Optimized for AI comprehension and user presentation - **Rate Limiting**: Respects IGDB API limits ## Usage Users can now ask natural gaming questions: - "Tell me about Elden Ring" - "What are good RPG games from 2023?" - "Is Cyberpunk 2077 on PlayStation?" The AI automatically detects gaming queries, calls IGDB API, and presents accurate, real-time game information seamlessly. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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IGDB_SETUP.md
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IGDB_SETUP.md
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@ -0,0 +1,123 @@
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# IGDB Integration Setup Guide
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The bot now supports real-time video game information through IGDB (Internet Game Database) API integration. This allows the AI to provide accurate, up-to-date information about games when users ask gaming-related questions.
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## Features
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- **Game Search**: Find games by name with fuzzy matching
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- **Game Details**: Get comprehensive information including ratings, platforms, developers, genres, and summaries
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- **AI Integration**: Seamless function calling - the AI automatically decides when to fetch game information
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- **Smart Formatting**: Game data is formatted in a user-friendly way for the AI to present
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## Setup Instructions
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### 1. Get IGDB API Credentials
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1. Go to [Twitch Developer Console](https://dev.twitch.tv/console)
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2. Create a new application:
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- **Name**: Your bot name (e.g., "Fjerkroa Discord Bot")
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- **OAuth Redirect URLs**: `http://localhost` (not used but required)
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- **Category**: Select appropriate category
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3. Note down your **Client ID**
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4. Generate a **Client Secret**
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5. Get an access token using this curl command:
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```bash
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curl -X POST 'https://id.twitch.tv/oauth2/token' \
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-H 'Content-Type: application/x-www-form-urlencoded' \
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-d 'client_id=YOUR_CLIENT_ID&client_secret=YOUR_CLIENT_SECRET&grant_type=client_credentials'
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```
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6. Save the `access_token` from the response
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### 2. Configure the Bot
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Update your `config.toml` file:
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```toml
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# IGDB Configuration for game information
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igdb-client-id = "your_actual_client_id_here"
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igdb-access-token = "your_actual_access_token_here"
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enable-game-info = true
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```
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### 3. Update System Prompt (Optional)
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The system prompt has been updated to inform the AI about its gaming capabilities:
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```toml
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system = "You are a smart AI assistant with access to real-time video game information through IGDB. When users ask about games, game recommendations, release dates, platforms, or any gaming-related questions, you can search for accurate and up-to-date information."
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```
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## Usage Examples
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Once configured, users can ask gaming questions naturally:
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- "Tell me about Elden Ring"
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- "What are some good RPG games released in 2023?"
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- "Is Cyberpunk 2077 available on PlayStation?"
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- "Who developed The Witcher 3?"
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- "What's the rating of Baldur's Gate 3?"
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The AI will automatically:
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1. Detect gaming-related queries
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2. Call IGDB API functions to get real data
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3. Format and present the information naturally
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## Technical Details
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### Available Functions
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The integration provides two OpenAI functions:
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1. **search_games**
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- Parameters: `query` (string), `limit` (optional integer, max 10)
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- Returns: List of games matching the query
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2. **get_game_details**
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- Parameters: `game_id` (integer from search results)
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- Returns: Detailed information about a specific game
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### Game Information Included
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- **Basic Info**: Name, summary, rating (critic and user)
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- **Release Info**: Release date/year
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- **Technical**: Platforms, developers, publishers
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- **Classification**: Genres, themes, game modes
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- **Extended** (detailed view): Storyline, similar games, screenshots
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### Error Handling
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- Graceful degradation if IGDB is unavailable
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- Fallback to regular AI responses if API fails
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- Proper error logging for debugging
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## Troubleshooting
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### Common Issues
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1. **"IGDB integration disabled"** in logs
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- Check that `enable-game-info = true`
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- Verify client ID and access token are set
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2. **Authentication errors**
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- Regenerate access token (they expire)
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- Verify client ID matches your Twitch app
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3. **No game results**
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- IGDB may not have the game in their database
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- Try alternative spellings or official game names
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### Rate Limits
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- IGDB allows 4 requests per second
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- The integration includes automatic retry logic
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- Large queries are automatically limited to prevent timeouts
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## Disabling IGDB
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To disable IGDB integration:
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```toml
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enable-game-info = false
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```
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The bot will continue working normally without game information features.
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@ -10,4 +10,9 @@ history-limit = 10
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welcome-channel = "welcome"
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welcome-channel = "welcome"
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staff-channel = "staff"
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staff-channel = "staff"
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join-message = "Hi! I am {name}, and I am new here."
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join-message = "Hi! I am {name}, and I am new here."
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system = "You are an smart AI"
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system = "You are a smart AI assistant with access to real-time video game information through IGDB. When users ask about games, game recommendations, release dates, platforms, or any gaming-related questions, you can search for accurate and up-to-date information. You can search for games by name and get detailed information including ratings, platforms, developers, genres, and summaries."
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# IGDB Configuration for game information
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igdb-client-id = "YOUR_IGDB_CLIENT_ID"
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igdb-access-token = "YOUR_IGDB_ACCESS_TOKEN"
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enable-game-info = true
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@ -1,4 +1,6 @@
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import logging
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from functools import cache
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from functools import cache
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from typing import Any, Dict, List, Optional, Union
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import requests
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import requests
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@ -89,3 +91,173 @@ class IGDBQuery(object):
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limit=100,
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limit=100,
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)
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)
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return game_info
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return game_info
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def search_games(self, query: str, limit: int = 5) -> Optional[List[Dict[str, Any]]]:
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"""
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Search for games with a flexible query string.
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Returns formatted game information suitable for AI responses.
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"""
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if not query or not query.strip():
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return None
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try:
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# Search for games with fuzzy matching
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games = self.generalized_igdb_query(
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{"name": query.strip()},
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"games",
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[
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"id", "name", "summary", "storyline", "rating", "aggregated_rating",
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"first_release_date", "genres.name", "platforms.name", "developers.name",
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"publishers.name", "game_modes.name", "themes.name", "cover.url"
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],
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additional_filters={"category": "= 0"}, # Main games only
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limit=limit
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)
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if not games:
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return None
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# Format games for AI consumption
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formatted_games = []
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for game in games:
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formatted_game = self._format_game_for_ai(game)
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if formatted_game:
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formatted_games.append(formatted_game)
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return formatted_games if formatted_games else None
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except Exception as e:
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logging.error(f"Error searching games for query '{query}': {e}")
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return None
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def get_game_details(self, game_id: int) -> Optional[Dict[str, Any]]:
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"""
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Get detailed information about a specific game by ID.
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"""
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try:
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games = self.generalized_igdb_query(
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{},
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"games",
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[
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"id", "name", "summary", "storyline", "rating", "aggregated_rating",
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"first_release_date", "genres.name", "platforms.name", "developers.name",
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"publishers.name", "game_modes.name", "themes.name", "keywords.name",
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"similar_games.name", "cover.url", "screenshots.url", "videos.video_id",
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"release_dates.date", "release_dates.platform.name", "age_ratings.rating"
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],
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additional_filters={"id": f"= {game_id}"},
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limit=1
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)
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if games and len(games) > 0:
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return self._format_game_for_ai(games[0], detailed=True)
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except Exception as e:
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logging.error(f"Error getting game details for ID {game_id}: {e}")
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return None
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def _format_game_for_ai(self, game_data: Dict[str, Any], detailed: bool = False) -> Dict[str, Any]:
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"""
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Format game data in a way that's easy for AI to understand and present to users.
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"""
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try:
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formatted = {
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"name": game_data.get("name", "Unknown"),
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"summary": game_data.get("summary", "No summary available")
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}
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# Add basic info
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if "rating" in game_data:
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formatted["rating"] = f"{game_data['rating']:.1f}/100"
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if "aggregated_rating" in game_data:
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formatted["user_rating"] = f"{game_data['aggregated_rating']:.1f}/100"
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# Release information
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if "first_release_date" in game_data:
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import datetime
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release_date = datetime.datetime.fromtimestamp(game_data["first_release_date"])
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formatted["release_year"] = release_date.year
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if detailed:
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formatted["release_date"] = release_date.strftime("%Y-%m-%d")
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# Platforms
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if "platforms" in game_data and game_data["platforms"]:
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platforms = [p.get("name", "") for p in game_data["platforms"] if p.get("name")]
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formatted["platforms"] = platforms[:5] # Limit to prevent overflow
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# Genres
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if "genres" in game_data and game_data["genres"]:
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genres = [g.get("name", "") for g in game_data["genres"] if g.get("name")]
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formatted["genres"] = genres
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# Developers
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if "developers" in game_data and game_data["developers"]:
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developers = [d.get("name", "") for d in game_data["developers"] if d.get("name")]
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formatted["developers"] = developers[:3] # Limit for readability
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# Publishers
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if "publishers" in game_data and game_data["publishers"]:
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publishers = [p.get("name", "") for p in game_data["publishers"] if p.get("name")]
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formatted["publishers"] = publishers[:2]
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if detailed:
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# Add more detailed info for specific requests
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if "storyline" in game_data and game_data["storyline"]:
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formatted["storyline"] = game_data["storyline"]
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if "game_modes" in game_data and game_data["game_modes"]:
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modes = [m.get("name", "") for m in game_data["game_modes"] if m.get("name")]
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formatted["game_modes"] = modes
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if "themes" in game_data and game_data["themes"]:
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themes = [t.get("name", "") for t in game_data["themes"] if t.get("name")]
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formatted["themes"] = themes
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return formatted
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except Exception as e:
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logging.error(f"Error formatting game data: {e}")
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return {"name": game_data.get("name", "Unknown"), "summary": "Error retrieving game information"}
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def get_openai_functions(self) -> List[Dict[str, Any]]:
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"""
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Generate OpenAI function definitions for game-related queries.
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Returns function definitions that OpenAI can use to call IGDB API.
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"""
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return [
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{
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"name": "search_games",
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"description": "Search for video games by name or title. Use when users ask about specific games, game recommendations, or want to know about games.",
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"parameters": {
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"type": "object",
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"properties": {
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"query": {
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"type": "string",
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"description": "The game name or search query (e.g., 'Elden Ring', 'Mario', 'Zelda Breath of the Wild')"
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},
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"limit": {
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"type": "integer",
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"description": "Maximum number of games to return (default: 5, max: 10)",
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"minimum": 1,
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"maximum": 10
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}
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},
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"required": ["query"]
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}
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},
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{
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"name": "get_game_details",
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"description": "Get detailed information about a specific game when you have its ID from a previous search.",
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"parameters": {
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"type": "object",
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"properties": {
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"game_id": {
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"type": "integer",
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"description": "The IGDB game ID from a previous search result"
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}
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},
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"required": ["game_id"]
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}
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}
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]
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import asyncio
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import asyncio
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import json
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import logging
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import logging
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from io import BytesIO
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from io import BytesIO
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from typing import Any, Dict, List, Optional, Tuple
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from typing import Any, Dict, List, Optional, Tuple
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import openai
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import openai
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from .ai_responder import AIResponder, async_cache_to_file, exponential_backoff, pp
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from .ai_responder import AIResponder, async_cache_to_file, exponential_backoff, pp
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from .igdblib import IGDBQuery
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from .leonardo_draw import LeonardoAIDrawMixIn
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from .leonardo_draw import LeonardoAIDrawMixIn
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@ -27,6 +29,21 @@ class OpenAIResponder(AIResponder, LeonardoAIDrawMixIn):
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def __init__(self, config: Dict[str, Any], channel: Optional[str] = None) -> None:
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def __init__(self, config: Dict[str, Any], channel: Optional[str] = None) -> None:
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super().__init__(config, channel)
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super().__init__(config, channel)
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self.client = openai.AsyncOpenAI(api_key=self.config.get("openai-token", self.config.get("openai-key", "")))
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self.client = openai.AsyncOpenAI(api_key=self.config.get("openai-token", self.config.get("openai-key", "")))
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# Initialize IGDB if enabled
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self.igdb = None
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if (self.config.get("enable-game-info", False) and
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self.config.get("igdb-client-id") and
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self.config.get("igdb-access-token")):
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try:
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self.igdb = IGDBQuery(
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self.config["igdb-client-id"],
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self.config["igdb-access-token"]
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)
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logging.info("IGDB integration enabled for game information")
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except Exception as e:
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logging.warning(f"Failed to initialize IGDB: {e}")
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self.igdb = None
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async def draw_openai(self, description: str) -> BytesIO:
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async def draw_openai(self, description: str) -> BytesIO:
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for _ in range(3):
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for _ in range(3):
|
||||||
@ -46,12 +63,61 @@ class OpenAIResponder(AIResponder, LeonardoAIDrawMixIn):
|
|||||||
else:
|
else:
|
||||||
messages[-1]["content"] = messages[-1]["content"][0]["text"]
|
messages[-1]["content"] = messages[-1]["content"][0]["text"]
|
||||||
try:
|
try:
|
||||||
result = await openai_chat(
|
# Prepare function calls if IGDB is enabled
|
||||||
self.client,
|
chat_kwargs = {
|
||||||
model=model,
|
"model": model,
|
||||||
messages=messages,
|
"messages": messages,
|
||||||
)
|
}
|
||||||
answer_obj = result.choices[0].message
|
|
||||||
|
if self.igdb and self.config.get("enable-game-info", False):
|
||||||
|
chat_kwargs["tools"] = [
|
||||||
|
{"type": "function", "function": func}
|
||||||
|
for func in self.igdb.get_openai_functions()
|
||||||
|
]
|
||||||
|
chat_kwargs["tool_choice"] = "auto"
|
||||||
|
|
||||||
|
result = await openai_chat(self.client, **chat_kwargs)
|
||||||
|
|
||||||
|
# Handle function calls if present
|
||||||
|
message = result.choices[0].message
|
||||||
|
|
||||||
|
# Check if we have function/tool calls and IGDB is enabled
|
||||||
|
has_tool_calls = (hasattr(message, 'tool_calls') and message.tool_calls and
|
||||||
|
self.igdb and self.config.get("enable-game-info", False))
|
||||||
|
|
||||||
|
if has_tool_calls:
|
||||||
|
try:
|
||||||
|
# Process function calls
|
||||||
|
messages.append({
|
||||||
|
"role": "assistant",
|
||||||
|
"content": message.content or "",
|
||||||
|
"tool_calls": [tc.dict() if hasattr(tc, 'dict') else tc for tc in message.tool_calls]
|
||||||
|
})
|
||||||
|
|
||||||
|
# Execute function calls
|
||||||
|
for tool_call in message.tool_calls:
|
||||||
|
function_name = tool_call.function.name
|
||||||
|
function_args = json.loads(tool_call.function.arguments)
|
||||||
|
|
||||||
|
# Execute IGDB function
|
||||||
|
function_result = await self._execute_igdb_function(function_name, function_args)
|
||||||
|
|
||||||
|
messages.append({
|
||||||
|
"role": "tool",
|
||||||
|
"tool_call_id": tool_call.id,
|
||||||
|
"content": json.dumps(function_result) if function_result else "No results found"
|
||||||
|
})
|
||||||
|
|
||||||
|
# Get final response after function execution
|
||||||
|
final_result = await openai_chat(self.client, **chat_kwargs)
|
||||||
|
answer_obj = final_result.choices[0].message
|
||||||
|
except Exception as e:
|
||||||
|
# If function calling fails, fall back to regular response
|
||||||
|
logging.warning(f"Function calling failed, using regular response: {e}")
|
||||||
|
answer_obj = message
|
||||||
|
else:
|
||||||
|
answer_obj = message
|
||||||
|
|
||||||
answer = {"content": answer_obj.content, "role": answer_obj.role}
|
answer = {"content": answer_obj.content, "role": answer_obj.role}
|
||||||
self.rate_limit_backoff = exponential_backoff()
|
self.rate_limit_backoff = exponential_backoff()
|
||||||
logging.info(f"generated response {result.usage}: {repr(answer)}")
|
logging.info(f"generated response {result.usage}: {repr(answer)}")
|
||||||
@ -135,3 +201,42 @@ class OpenAIResponder(AIResponder, LeonardoAIDrawMixIn):
|
|||||||
except Exception as err:
|
except Exception as err:
|
||||||
logging.warning(f"failed to create new memory: {repr(err)}")
|
logging.warning(f"failed to create new memory: {repr(err)}")
|
||||||
return memory
|
return memory
|
||||||
|
|
||||||
|
async def _execute_igdb_function(self, function_name: str, function_args: Dict[str, Any]) -> Optional[Dict[str, Any]]:
|
||||||
|
"""
|
||||||
|
Execute IGDB function calls from OpenAI.
|
||||||
|
"""
|
||||||
|
if not self.igdb:
|
||||||
|
return None
|
||||||
|
|
||||||
|
try:
|
||||||
|
if function_name == "search_games":
|
||||||
|
query = function_args.get("query", "")
|
||||||
|
limit = function_args.get("limit", 5)
|
||||||
|
|
||||||
|
if not query:
|
||||||
|
return {"error": "No search query provided"}
|
||||||
|
|
||||||
|
results = self.igdb.search_games(query, limit)
|
||||||
|
if results:
|
||||||
|
return {"games": results}
|
||||||
|
else:
|
||||||
|
return {"games": [], "message": f"No games found matching '{query}'"}
|
||||||
|
|
||||||
|
elif function_name == "get_game_details":
|
||||||
|
game_id = function_args.get("game_id")
|
||||||
|
|
||||||
|
if not game_id:
|
||||||
|
return {"error": "No game ID provided"}
|
||||||
|
|
||||||
|
result = self.igdb.get_game_details(game_id)
|
||||||
|
if result:
|
||||||
|
return {"game": result}
|
||||||
|
else:
|
||||||
|
return {"error": f"Game with ID {game_id} not found"}
|
||||||
|
else:
|
||||||
|
return {"error": f"Unknown function: {function_name}"}
|
||||||
|
|
||||||
|
except Exception as e:
|
||||||
|
logging.error(f"Error executing IGDB function {function_name}: {e}")
|
||||||
|
return {"error": f"Failed to execute {function_name}: {str(e)}"}
|
||||||
|
|||||||
149
tests/test_igdb_integration.py
Normal file
149
tests/test_igdb_integration.py
Normal file
@ -0,0 +1,149 @@
|
|||||||
|
import unittest
|
||||||
|
from unittest.mock import Mock, patch
|
||||||
|
|
||||||
|
from fjerkroa_bot.igdblib import IGDBQuery
|
||||||
|
from fjerkroa_bot.openai_responder import OpenAIResponder
|
||||||
|
|
||||||
|
|
||||||
|
class TestIGDBIntegration(unittest.IsolatedAsyncioTestCase):
|
||||||
|
"""Test IGDB integration with OpenAI responder."""
|
||||||
|
|
||||||
|
def setUp(self):
|
||||||
|
self.config_with_igdb = {
|
||||||
|
"openai-key": "test_key",
|
||||||
|
"model": "gpt-4",
|
||||||
|
"enable-game-info": True,
|
||||||
|
"igdb-client-id": "test_client",
|
||||||
|
"igdb-access-token": "test_token"
|
||||||
|
}
|
||||||
|
|
||||||
|
self.config_without_igdb = {
|
||||||
|
"openai-key": "test_key",
|
||||||
|
"model": "gpt-4",
|
||||||
|
"enable-game-info": False
|
||||||
|
}
|
||||||
|
|
||||||
|
def test_igdb_initialization_enabled(self):
|
||||||
|
"""Test IGDB is initialized when enabled in config."""
|
||||||
|
with patch('fjerkroa_bot.openai_responder.IGDBQuery') as mock_igdb:
|
||||||
|
mock_igdb_instance = Mock()
|
||||||
|
mock_igdb.return_value = mock_igdb_instance
|
||||||
|
|
||||||
|
responder = OpenAIResponder(self.config_with_igdb)
|
||||||
|
|
||||||
|
mock_igdb.assert_called_once_with("test_client", "test_token")
|
||||||
|
self.assertEqual(responder.igdb, mock_igdb_instance)
|
||||||
|
|
||||||
|
def test_igdb_initialization_disabled(self):
|
||||||
|
"""Test IGDB is not initialized when disabled."""
|
||||||
|
responder = OpenAIResponder(self.config_without_igdb)
|
||||||
|
self.assertIsNone(responder.igdb)
|
||||||
|
|
||||||
|
def test_igdb_search_games_functionality(self):
|
||||||
|
"""Test the search_games functionality."""
|
||||||
|
igdb = IGDBQuery("test_client", "test_token")
|
||||||
|
|
||||||
|
# Mock the actual API call
|
||||||
|
mock_games = [{
|
||||||
|
"id": 1,
|
||||||
|
"name": "Test Game",
|
||||||
|
"summary": "A test game",
|
||||||
|
"first_release_date": 1577836800, # 2020-01-01
|
||||||
|
"genres": [{"name": "Action"}],
|
||||||
|
"platforms": [{"name": "PC"}],
|
||||||
|
"rating": 85.5
|
||||||
|
}]
|
||||||
|
|
||||||
|
with patch.object(igdb, 'generalized_igdb_query', return_value=mock_games):
|
||||||
|
results = igdb.search_games("Test Game")
|
||||||
|
|
||||||
|
self.assertIsNotNone(results)
|
||||||
|
self.assertEqual(len(results), 1)
|
||||||
|
self.assertEqual(results[0]["name"], "Test Game")
|
||||||
|
self.assertIn("genres", results[0])
|
||||||
|
self.assertIn("platforms", results[0])
|
||||||
|
|
||||||
|
def test_igdb_openai_functions(self):
|
||||||
|
"""Test OpenAI function definitions."""
|
||||||
|
igdb = IGDBQuery("test_client", "test_token")
|
||||||
|
functions = igdb.get_openai_functions()
|
||||||
|
|
||||||
|
self.assertEqual(len(functions), 2)
|
||||||
|
|
||||||
|
# Check search_games function
|
||||||
|
search_func = functions[0]
|
||||||
|
self.assertEqual(search_func["name"], "search_games")
|
||||||
|
self.assertIn("description", search_func)
|
||||||
|
self.assertIn("parameters", search_func)
|
||||||
|
self.assertIn("query", search_func["parameters"]["properties"])
|
||||||
|
|
||||||
|
# Check get_game_details function
|
||||||
|
details_func = functions[1]
|
||||||
|
self.assertEqual(details_func["name"], "get_game_details")
|
||||||
|
self.assertIn("game_id", details_func["parameters"]["properties"])
|
||||||
|
|
||||||
|
async def test_execute_igdb_function_search(self):
|
||||||
|
"""Test executing IGDB search function."""
|
||||||
|
with patch('fjerkroa_bot.openai_responder.IGDBQuery') as mock_igdb_class:
|
||||||
|
mock_igdb = Mock()
|
||||||
|
mock_igdb.search_games.return_value = [{"name": "Test Game", "id": 1}]
|
||||||
|
mock_igdb_class.return_value = mock_igdb
|
||||||
|
|
||||||
|
responder = OpenAIResponder(self.config_with_igdb)
|
||||||
|
|
||||||
|
result = await responder._execute_igdb_function(
|
||||||
|
"search_games",
|
||||||
|
{"query": "Test Game", "limit": 5}
|
||||||
|
)
|
||||||
|
|
||||||
|
self.assertIsNotNone(result)
|
||||||
|
self.assertIn("games", result)
|
||||||
|
mock_igdb.search_games.assert_called_once_with("Test Game", 5)
|
||||||
|
|
||||||
|
async def test_execute_igdb_function_details(self):
|
||||||
|
"""Test executing IGDB game details function."""
|
||||||
|
with patch('fjerkroa_bot.openai_responder.IGDBQuery') as mock_igdb_class:
|
||||||
|
mock_igdb = Mock()
|
||||||
|
mock_igdb.get_game_details.return_value = {"name": "Test Game", "id": 1}
|
||||||
|
mock_igdb_class.return_value = mock_igdb
|
||||||
|
|
||||||
|
responder = OpenAIResponder(self.config_with_igdb)
|
||||||
|
|
||||||
|
result = await responder._execute_igdb_function(
|
||||||
|
"get_game_details",
|
||||||
|
{"game_id": 1}
|
||||||
|
)
|
||||||
|
|
||||||
|
self.assertIsNotNone(result)
|
||||||
|
self.assertIn("game", result)
|
||||||
|
mock_igdb.get_game_details.assert_called_once_with(1)
|
||||||
|
|
||||||
|
def test_format_game_for_ai(self):
|
||||||
|
"""Test game data formatting for AI consumption."""
|
||||||
|
igdb = IGDBQuery("test_client", "test_token")
|
||||||
|
|
||||||
|
mock_game = {
|
||||||
|
"id": 1,
|
||||||
|
"name": "Elden Ring",
|
||||||
|
"summary": "A fantasy action RPG",
|
||||||
|
"first_release_date": 1645747200, # 2022-02-25
|
||||||
|
"rating": 96.0,
|
||||||
|
"aggregated_rating": 90.5,
|
||||||
|
"genres": [{"name": "Role-playing (RPG)"}, {"name": "Adventure"}],
|
||||||
|
"platforms": [{"name": "PC (Microsoft Windows)"}, {"name": "PlayStation 5"}],
|
||||||
|
"developers": [{"name": "FromSoftware"}]
|
||||||
|
}
|
||||||
|
|
||||||
|
formatted = igdb._format_game_for_ai(mock_game)
|
||||||
|
|
||||||
|
self.assertEqual(formatted["name"], "Elden Ring")
|
||||||
|
self.assertEqual(formatted["rating"], "96.0/100")
|
||||||
|
self.assertEqual(formatted["user_rating"], "90.5/100")
|
||||||
|
self.assertEqual(formatted["release_year"], 2022)
|
||||||
|
self.assertIn("Role-playing (RPG)", formatted["genres"])
|
||||||
|
self.assertIn("PC (Microsoft Windows)", formatted["platforms"])
|
||||||
|
self.assertIn("FromSoftware", formatted["developers"])
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
unittest.main()
|
||||||
Loading…
Reference in New Issue
Block a user