igdb: auto-refresh twitch token; category -> game_type filter

Static app tokens expire after ~60 days -> every lookup failed with
401. With igdb-client-secret set, the bot fetches the token via
client-credentials OAuth itself, refreshes a day before expiry and
retries once on 401; a static igdb-access-token still works.

IGDB renamed games.category to game_type: the category = 0 filter in
search_games silently matched nothing even with a valid token.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Oleksandr Kozachuk
2026-07-13 18:41:31 +02:00
parent 4166520923
commit 86e631926f
6 changed files with 155 additions and 21 deletions
+38 -5
View File
@@ -1,27 +1,60 @@
import logging
import time
from functools import cache
from typing import Any, Dict, List, Optional
import requests
TWITCH_OAUTH_URL = "https://id.twitch.tv/oauth2/token"
# Refresh this long before Twitch expires the token (app tokens live ~60 days)
TOKEN_REFRESH_MARGIN = 86400
class IGDBQuery(object):
def __init__(self, client_id, igdb_api_key):
def __init__(self, client_id, igdb_api_key=None, client_secret=None):
self.client_id = client_id
self.igdb_api_key = igdb_api_key
self.client_secret = client_secret
# Unknown for statically configured tokens; set after each refresh
self._token_expires_at = None
def _refresh_token(self):
response = requests.post(
TWITCH_OAUTH_URL,
params={"client_id": self.client_id, "client_secret": self.client_secret, "grant_type": "client_credentials"},
)
response.raise_for_status()
data = response.json()
self.igdb_api_key = data["access_token"]
self._token_expires_at = time.time() + data.get("expires_in", 0) - TOKEN_REFRESH_MARGIN
logging.info("IGDB: refreshed Twitch app access token")
def _ensure_token(self):
if not self.client_secret:
return
if not self.igdb_api_key or (self._token_expires_at is not None and time.time() >= self._token_expires_at):
self._refresh_token()
def send_igdb_request(self, endpoint, query_body):
igdb_url = f"https://api.igdb.com/v4/{endpoint}"
headers = {"Client-ID": self.client_id, "Authorization": f"Bearer {self.igdb_api_key}"}
try:
response = requests.post(igdb_url, headers=headers, data=query_body)
self._ensure_token()
response = self._post_igdb(igdb_url, query_body)
if self.client_secret and response.status_code == 401:
# Token expired server-side (e.g. statically configured) — refresh and retry once
self._refresh_token()
response = self._post_igdb(igdb_url, query_body)
response.raise_for_status()
return response.json()
except requests.RequestException as e:
print(f"Error during IGDB API request: {e}")
return None
def _post_igdb(self, igdb_url, query_body):
headers = {"Client-ID": self.client_id, "Authorization": f"Bearer {self.igdb_api_key}"}
return requests.post(igdb_url, headers=headers, data=query_body)
@staticmethod
def build_query(fields, filters=None, limit=10, offset=None):
query = f"fields {','.join(fields) if fields is not None and len(fields) > 0 else '*'}; limit {limit};"
@@ -79,7 +112,7 @@ class IGDBQuery(object):
"id",
"name",
"alternative_names",
"category",
"game_type",
"release_dates",
"franchise",
"language_supports",
@@ -120,7 +153,7 @@ class IGDBQuery(object):
"themes.name",
"cover.url",
],
additional_filters={"category": "= 0"}, # Main games only
additional_filters={"game_type": "= 0"}, # Main games only (IGDB renamed category -> game_type)
limit=limit,
)
+9 -5
View File
@@ -137,16 +137,20 @@ class OpenAIResponder(AIResponder, LeonardoAIDrawMixIn):
# Initialize IGDB if enabled
self.igdb = None
igdb_client_id = self.config.get("igdb-client-id")
igdb_client_secret = self.config.get("igdb-client-secret")
igdb_access_token = self.config.get("igdb-access-token")
logging.info("IGDB Configuration Check:")
logging.info(f" enable-game-info: {self.config.get('enable-game-info', 'NOT SET')}")
logging.info(f" igdb-client-id: {'SET' if self.config.get('igdb-client-id') else 'NOT SET'}")
logging.info(f" igdb-access-token: {'SET' if self.config.get('igdb-access-token') else 'NOT SET'}")
logging.info(f" igdb-client-id: {'SET' if igdb_client_id else 'NOT SET'}")
logging.info(f" igdb-client-secret: {'SET' if igdb_client_secret else 'NOT SET'}")
logging.info(f" igdb-access-token: {'SET' if igdb_access_token else 'NOT SET'}")
if self.config.get("enable-game-info", False) and self.config.get("igdb-client-id") and self.config.get("igdb-access-token"):
if self.config.get("enable-game-info", False) and igdb_client_id and (igdb_client_secret or igdb_access_token):
try:
self.igdb = IGDBQuery(self.config["igdb-client-id"], self.config["igdb-access-token"])
self.igdb = IGDBQuery(igdb_client_id, igdb_access_token, client_secret=igdb_client_secret)
logging.info("✅ IGDB integration SUCCESSFULLY enabled for game information")
logging.info(f" Client ID: {self.config['igdb-client-id'][:8]}...")
logging.info(f" Client ID: {igdb_client_id[:8]}...")
logging.info(f" Available functions: {len(self.igdb.get_openai_functions())}")
except Exception as e:
logging.error(f"❌ Failed to initialize IGDB: {e}")