discord_bot/fjerkroa_bot/openai_responder.py

389 lines
19 KiB
Python

import asyncio
import json
import logging
from io import BytesIO
from typing import Any, Dict, List, Optional, Tuple
import aiohttp
import openai
from .ai_responder import AIResponder, async_cache_to_file, exponential_backoff, pp
from .igdblib import IGDBQuery
from .leonardo_draw import LeonardoAIDrawMixIn
@async_cache_to_file("openai_chat.dat")
async def openai_chat(client, *args, **kwargs):
return await client.chat.completions.create(*args, **kwargs)
@async_cache_to_file("openai_chat.dat")
async def openai_image(client, *args, **kwargs):
response = await client.images.generate(*args, **kwargs)
async with aiohttp.ClientSession() as session:
async with session.get(response.data[0].url) as image:
return BytesIO(await image.read())
class OpenAIResponder(AIResponder, LeonardoAIDrawMixIn):
def __init__(self, config: Dict[str, Any], channel: Optional[str] = None) -> None:
super().__init__(config, channel)
self.client = openai.AsyncOpenAI(api_key=self.config.get("openai-token", self.config.get("openai-key", "")))
# Initialize IGDB if enabled
self.igdb = None
logging.info("IGDB Configuration Check:")
logging.info(f" enable-game-info: {self.config.get('enable-game-info', 'NOT SET')}")
logging.info(f" igdb-client-id: {'SET' if self.config.get('igdb-client-id') else 'NOT SET'}")
logging.info(f" igdb-access-token: {'SET' if self.config.get('igdb-access-token') else 'NOT SET'}")
if self.config.get("enable-game-info", False) and self.config.get("igdb-client-id") and self.config.get("igdb-access-token"):
try:
self.igdb = IGDBQuery(self.config["igdb-client-id"], self.config["igdb-access-token"])
logging.info("✅ IGDB integration SUCCESSFULLY enabled for game information")
logging.info(f" Client ID: {self.config['igdb-client-id'][:8]}...")
logging.info(f" Available functions: {len(self.igdb.get_openai_functions())}")
except Exception as e:
logging.error(f"❌ Failed to initialize IGDB: {e}")
self.igdb = None
else:
logging.warning("❌ IGDB integration DISABLED - missing configuration or disabled in config")
async def draw_openai(self, description: str) -> BytesIO:
for _ in range(3):
try:
response = await openai_image(self.client, prompt=description, n=1, size="1024x1024", model="dall-e-3")
logging.info(f"Drawed a picture with DALL-E on this description: {repr(description)}")
return response
except Exception as err:
logging.warning(f"Failed to generate image {repr(description)}: {repr(err)}")
raise RuntimeError(f"Failed to generate image {repr(description)} after multiple retries")
async def chat(self, messages: List[Dict[str, Any]], limit: int) -> Tuple[Optional[Dict[str, Any]], int]:
# Safety check for mock objects in tests
if not isinstance(messages, list) or len(messages) == 0:
logging.warning("Invalid messages format in chat method")
return None, limit
try:
# Clean up any orphaned tool messages from previous conversations
clean_messages = []
for i, msg in enumerate(messages):
if msg.get("role") == "tool":
# Skip tool messages that don't have a corresponding assistant message with tool_calls
if i == 0 or messages[i - 1].get("role") != "assistant" or not messages[i - 1].get("tool_calls"):
logging.debug(f"Removing orphaned tool message at position {i}")
continue
clean_messages.append(msg)
messages = clean_messages
last_message_content = messages[-1]["content"]
if isinstance(last_message_content, str):
model = self.config["model"]
elif "model-vision" in self.config:
model = self.config["model-vision"]
else:
messages[-1]["content"] = messages[-1]["content"][0]["text"]
except (KeyError, IndexError, TypeError) as e:
logging.warning(f"Error accessing message content: {e}")
return None, limit
try:
# Prepare function calls if IGDB is enabled
chat_kwargs = {
"model": model,
"messages": messages,
}
if self.igdb and self.config.get("enable-game-info", False):
try:
igdb_functions = self.igdb.get_openai_functions()
if igdb_functions and isinstance(igdb_functions, list):
chat_kwargs["tools"] = [{"type": "function", "function": func} for func in igdb_functions]
chat_kwargs["tool_choice"] = "auto"
logging.info(f"🎮 IGDB functions available to AI: {[f['name'] for f in igdb_functions]}")
logging.debug(f" Full chat_kwargs with tools: {list(chat_kwargs.keys())}")
except (TypeError, AttributeError) as e:
logging.warning(f"Error setting up IGDB functions: {e}")
else:
logging.debug(
"🎮 IGDB not available for this request (igdb={}, enabled={})".format(
self.igdb is not None, self.config.get("enable-game-info", False)
)
)
result = await openai_chat(self.client, **chat_kwargs)
# Handle function calls if present
message = result.choices[0].message
# Log what we received from OpenAI
logging.debug(f"📨 OpenAI Response: content={bool(message.content)}, has_tool_calls={hasattr(message, 'tool_calls')}")
if hasattr(message, "tool_calls") and message.tool_calls:
tool_names = [tc.function.name for tc in message.tool_calls]
logging.info(f"🔧 OpenAI requested function calls: {tool_names}")
# Check if we have function/tool calls and IGDB is enabled
has_tool_calls = (
hasattr(message, "tool_calls") and message.tool_calls and self.igdb and self.config.get("enable-game-info", False)
)
# Clean up any existing tool messages in the history to avoid conflicts
if has_tool_calls:
messages = [msg for msg in messages if msg.get("role") != "tool"]
if has_tool_calls:
logging.info(f"🎮 Processing {len(message.tool_calls)} IGDB function call(s)...")
try:
# Process function calls - serialize tool_calls properly
tool_calls_data = []
for tc in message.tool_calls:
tool_calls_data.append(
{"id": tc.id, "type": "function", "function": {"name": tc.function.name, "arguments": tc.function.arguments}}
)
messages.append({"role": "assistant", "content": message.content or "", "tool_calls": tool_calls_data})
# Execute function calls
for tool_call in message.tool_calls:
function_name = tool_call.function.name
function_args = json.loads(tool_call.function.arguments)
logging.info(f"🎮 Executing IGDB function: {function_name} with args: {function_args}")
# Execute IGDB function
function_result = await self._execute_igdb_function(function_name, function_args)
logging.info(f"🎮 IGDB function result: {type(function_result)} - {str(function_result)[:200]}...")
messages.append(
{
"role": "tool",
"tool_call_id": tool_call.id,
"content": json.dumps(function_result) if function_result else "No results found",
}
)
# Get final response after function execution - remove tools for final call
final_chat_kwargs = {
"model": model,
"messages": messages,
}
logging.debug(f"🔧 Sending final request to OpenAI with {len(messages)} messages (no tools)")
logging.debug(f"🔧 Last few messages: {messages[-3:] if len(messages) > 3 else messages}")
final_result = await openai_chat(self.client, **final_chat_kwargs)
answer_obj = final_result.choices[0].message
logging.debug(
f"🔧 Final OpenAI response: content_length={len(answer_obj.content) if answer_obj.content else 0}, has_tool_calls={hasattr(answer_obj, 'tool_calls') and answer_obj.tool_calls}"
)
if answer_obj.content:
logging.debug(f"🔧 Response preview: {answer_obj.content[:200]}")
else:
logging.warning(f"🔧 OpenAI returned NULL content despite {final_result.usage.completion_tokens} completion tokens")
# If OpenAI returns null content after function calling, use empty string
if not answer_obj.content and function_result:
logging.warning("OpenAI returned null after function calling, using empty string")
answer_obj.content = ""
except Exception as e:
# If function calling fails, fall back to regular response
logging.warning(f"Function calling failed, using regular response: {e}")
answer_obj = message
else:
answer_obj = message
# Handle null content from OpenAI
content = answer_obj.content
if content is None:
logging.warning("OpenAI returned null content, using empty string")
content = ""
answer = {"content": content, "role": answer_obj.role}
self.rate_limit_backoff = exponential_backoff()
logging.info(f"generated response {result.usage}: {repr(answer)}")
return answer, limit
except openai.BadRequestError as err:
if "maximum context length is" in str(err) and limit > 4:
logging.warning(f"context length exceeded, reduce the limit {limit}: {str(err)}")
limit -= 1
return None, limit
raise err
except openai.RateLimitError as err:
rate_limit_sleep = next(self.rate_limit_backoff)
if "retry-model" in self.config:
model = self.config["retry-model"]
logging.warning(f"got an rate limit error, sleep for {rate_limit_sleep} seconds: {str(err)}")
await asyncio.sleep(rate_limit_sleep)
except Exception as err:
import traceback
logging.warning(f"failed to generate response: {repr(err)}")
logging.debug(f"Full traceback: {traceback.format_exc()}")
return None, limit
async def fix(self, answer: str) -> str:
if "fix-model" not in self.config:
return answer
# Handle null/empty answer
if not answer:
logging.warning("Fix called with null/empty answer")
return '{"answer": "I apologize, I encountered an error processing your request.", "answer_needed": true, "channel": null, "staff": null, "picture": null, "picture_edit": false, "hack": false}'
messages = [{"role": "system", "content": self.config["fix-description"]}, {"role": "user", "content": answer}]
try:
result = await openai_chat(self.client, model=self.config["fix-model"], messages=messages)
logging.info(f"got this message as fix:\n{pp(result.choices[0].message.content)}")
response = result.choices[0].message.content
start, end = response.find("{"), response.rfind("}")
if start == -1 or end == -1 or (start + 3) >= end:
return answer
response = response[start : end + 1]
logging.info(f"fixed answer:\n{pp(response)}")
return response
except Exception as err:
logging.warning(f"failed to execute a fix for the answer: {repr(err)}")
return answer
async def translate(self, text: str, language: str = "english") -> str:
if "fix-model" not in self.config:
return text
message = [
{
"role": "system",
"content": f"You are an professional translator to {language} language,"
f" you translate everything you get directly to {language}"
f" if it is not already in {language}, otherwise you just copy it.",
},
{"role": "user", "content": text},
]
try:
result = await openai_chat(self.client, model=self.config["fix-model"], messages=message)
response = result.choices[0].message.content
logging.info(f"got this translated message:\n{pp(response)}")
return response
except Exception as err:
logging.warning(f"failed to translate the text: {repr(err)}")
return text
async def memory_rewrite(self, memory: str, message_user: str, answer_user: str, question: str, answer: str) -> str:
if "memory-model" not in self.config:
return memory
messages = [
{"role": "system", "content": self.config.get("memory-system", "You are an memory assistant.")},
{
"role": "user",
"content": f"Here is my previous memory:\n```\n{memory}\n```\n\n"
f"Here is my conversanion:\n```\n{message_user}: {question}\n\n{answer_user}: {answer}\n```\n\n"
f"Please rewrite the memory in a way, that it contain the content mentioned in conversation. "
f"Summarize the memory if required, try to keep important information. "
f"Write just new memory data without any comments.",
},
]
logging.info(f"Rewrite memory:\n{pp(messages)}")
try:
# logging.info(f'send this memory request:\n{pp(messages)}')
result = await openai_chat(self.client, model=self.config["memory-model"], messages=messages)
new_memory = result.choices[0].message.content
logging.info(f"new memory:\n{new_memory}")
return new_memory
except Exception as err:
logging.warning(f"failed to create new memory: {repr(err)}")
return memory
async def _execute_igdb_function(self, function_name: str, function_args: Dict[str, Any]) -> Optional[Dict[str, Any]]:
"""
Execute IGDB function calls from OpenAI.
"""
logging.info(f"🎮 _execute_igdb_function called: {function_name}")
if not self.igdb:
logging.error("🎮 IGDB function called but self.igdb is None!")
return {"error": "IGDB not available"}
try:
if function_name == "search_games":
query = function_args.get("query", "")
limit = function_args.get("limit", 5)
logging.info(f"🎮 Searching IGDB for: '{query}' (limit: {limit})")
if not query:
logging.warning("🎮 No search query provided to search_games")
return {"error": "No search query provided"}
results = self.igdb.search_games(query, limit)
logging.info(f"🎮 IGDB search returned: {len(results) if results and isinstance(results, list) else 0} results")
if results and isinstance(results, list) and len(results) > 0:
return {"games": results}
else:
return {"games": [], "message": f"No games found matching '{query}'"}
elif function_name == "get_games_by_release_date":
year = function_args.get("year")
month = function_args.get("month")
platform = function_args.get("platform")
limit = function_args.get("limit", 10)
logging.info(
f"🎮 Searching IGDB for games releasing in {year}/{month or 'all'} on {platform or 'all platforms'} (limit: {limit})"
)
if not year:
logging.warning("🎮 No year provided to get_games_by_release_date")
return {"error": "No year provided"}
results = self.igdb.get_games_by_release_date(year, month, platform, limit)
logging.info(f"🎮 IGDB release date search returned: {len(results) if results and isinstance(results, list) else 0} results")
if results and isinstance(results, list) and len(results) > 0:
return {"games": results}
else:
period = f"{year}/{month}" if month else str(year)
platform_text = f" on {platform}" if platform else ""
return {"games": [], "message": f"No games found releasing in {period}{platform_text}"}
elif function_name == "get_games_by_platform":
platform = function_args.get("platform", "")
genre = function_args.get("genre")
limit = function_args.get("limit", 10)
logging.info(f"🎮 Searching IGDB for games on {platform} {f'in {genre} genre' if genre else ''} (limit: {limit})")
if not platform:
logging.warning("🎮 No platform provided to get_games_by_platform")
return {"error": "No platform provided"}
results = self.igdb.get_games_by_platform(platform, genre, limit)
logging.info(f"🎮 IGDB platform search returned: {len(results) if results and isinstance(results, list) else 0} results")
if results and isinstance(results, list) and len(results) > 0:
return {"games": results}
else:
genre_text = f" in {genre} genre" if genre else ""
return {"games": [], "message": f"No games found for {platform}{genre_text}"}
elif function_name == "get_game_details":
game_id = function_args.get("game_id")
logging.info(f"🎮 Getting IGDB details for game ID: {game_id}")
if not game_id:
logging.warning("🎮 No game ID provided to get_game_details")
return {"error": "No game ID provided"}
result = self.igdb.get_game_details(game_id)
logging.info(f"🎮 IGDB game details returned: {bool(result)}")
if result:
return {"game": result}
else:
return {"error": f"Game with ID {game_id} not found"}
else:
return {"error": f"Unknown function: {function_name}"}
except Exception as e:
logging.error(f"Error executing IGDB function {function_name}: {e}")
return {"error": f"Failed to execute {function_name}: {str(e)}"}