discord_bot/fjerkroa_bot/igdblib.py
Oleksandr Kozachuk 1a5da0ae7c Add comprehensive test suite to improve coverage and fix igdblib bugs
- Add extensive tests for igdblib.py (0% -> 100% coverage expected)
- Add tests for leonardo_draw.py AI image generation
- Add tests for openai_responder.py with GPT integration
- Add tests for discord_bot.py bot functionality
- Add extended tests for ai_responder.py edge cases
- Fix critical bugs in igdblib.py:
  * Fix platforms() method treating name as string instead of list
  * Fix game_info() method missing endpoint parameter
  * Add safe dictionary access with .get() methods

Coverage improvements target areas with lowest coverage to maximize impact.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-08 19:34:41 +02:00

92 lines
3.4 KiB
Python

from functools import cache
import requests
class IGDBQuery(object):
def __init__(self, client_id, igdb_api_key):
self.client_id = client_id
self.igdb_api_key = igdb_api_key
def send_igdb_request(self, endpoint, query_body):
igdb_url = f"https://api.igdb.com/v4/{endpoint}"
headers = {"Client-ID": self.client_id, "Authorization": f"Bearer {self.igdb_api_key}"}
try:
response = requests.post(igdb_url, headers=headers, data=query_body)
response.raise_for_status()
return response.json()
except requests.RequestException as e:
print(f"Error during IGDB API request: {e}")
return None
@staticmethod
def build_query(fields, filters=None, limit=10, offset=None):
query = f"fields {','.join(fields) if fields is not None and len(fields) > 0 else '*'}; limit {limit};"
if offset is not None:
query += f" offset {offset};"
if filters:
filter_statements = [f"{key} {value}" for key, value in filters.items()]
query += " where " + " & ".join(filter_statements) + ";"
return query
def generalized_igdb_query(self, params, endpoint, fields, additional_filters=None, limit=10, offset=None):
all_filters = {key: f'~ "{value}"*' for key, value in params.items() if value}
if additional_filters:
all_filters.update(additional_filters)
query = self.build_query(fields, all_filters, limit, offset)
data = self.send_igdb_request(endpoint, query)
print(f"{endpoint}: {query} -> {data}")
return data
def create_query_function(self, name, description, parameters, endpoint, fields, additional_filters=None, limit=10):
return {
"name": name,
"description": description,
"parameters": {"type": "object", "properties": parameters},
"function": lambda params: self.generalized_igdb_query(params, endpoint, fields, additional_filters, limit),
}
@cache
def platform_families(self):
families = self.generalized_igdb_query({}, "platform_families", ["id", "name"], limit=500)
return {v["id"]: v["name"] for v in families}
@cache
def platforms(self):
platforms = self.generalized_igdb_query(
{}, "platforms", ["id", "name", "alternative_name", "abbreviation", "platform_family"], limit=500
)
ret = {}
for p in platforms:
names = [p["name"]]
if "alternative_name" in p:
names.append(p["alternative_name"])
if "abbreviation" in p:
names.append(p["abbreviation"])
family = self.platform_families().get(p.get("platform_family")) if "platform_family" in p else None
ret[p["id"]] = {"names": names, "family": family}
return ret
def game_info(self, name):
game_info = self.generalized_igdb_query(
{"name": name},
"games",
[
"id",
"name",
"alternative_names",
"category",
"release_dates",
"franchise",
"language_supports",
"keywords",
"platforms",
"rating",
"summary",
],
limit=100,
)
return game_info